March 7th, 2012

Rockstar Leeds still working on PC titles

Published at 11:01 AM PST

Last year Rockstar Leeds took a break from mobile development and focused on PC development, specifically the well received PC version of L.A. Noire which was released in November of last year. It looks like Leeds isn't done yet with PC development as they have recently posted a brand new job opening for a PC systems programmer. Looking over the job details, it seems that this is for ports of other studio's titles rather than a Rockstar Leeds led development or brand new PC games as the details specifically mention working with other Rockstar studios. Rockstar Toronto, which was previously the go-to studio for PC development, looks like it may be refocusing on console development with a number of recent openings specifically mentioning console. In addition to the PC opening, Leeds also has an opening for a mobile console programmer. With the previous announcement of Rockstar working on a game for the PlayStation Vita, could Rockstar Leeds be making a come back into the mobile space as well?

Rockstar Leeds are currently looking for a talented systems level programmer to help bring the latest titles to the PC platform.  Working together with the other Rockstar studios, you will be responsible for delivering an optimal PC experience across a wide range of system specifications.

 
Responsibilities
Work within a team of skilled developers on genre defining, next gen PC games.
 
Qualifications
Educated to degree level or equivalent
1+ year of AAA title experience working to different hardware constraints.
Demonstratable problem solving in the optimisation/file access domain.
 
Skills
Excellent C++ skills
Streaming knowledge
Low level and I/O optimisation
Profiler and metric collection experience.
Passionate about games